Start Here The editor is built for pixel cursor work: draw small artwork, make selections, manage frames, set the hotspot, then export a cursor file. These pages cover the normal path first and keep the advanced options close by when you need them. search Start rocket_launch Getting Started Create a cursor, draw your first pixels, save your work, and export a usable file. add_photo_alternate Image to Cursor Turn an image into cursor artwork with import placement, cleanup, hotspot, and export steps. brush Drawing Tools Use drawing tools, place pointer artwork, and test the real browser cursor in Live Preview. palette Colors Choose quick colors, sample colors, shift hues, tint artwork, and recolor selected areas. select_all Selections Select pixels with boxes, color matching, or polygons, then copy, paste, move, clear, or adjust them. Build layers Layers Separate, merge, reorder, lock, link, and transform transparent cursor layers. play_circle Animation & Frames Construct moving cursor animations using timeline frames, set frame delay, loop, and onion-skin overlays. my_location Multi Sizes and Hotspots Pick canvas sizes, add multi-size cursor artwork, and set the click point. folder_copy Cursor Projects and Sets Name cursors, manage workspace items, assign roles, and export complete cursor sets. Finish download Exporting Cursors Export .cur, .ani, frame PNG backups, or a full cursor set zip. save Saving Drafts Understand local autosave drafts, browser storage, and how to avoid losing work while testing. publish Submitting Cursors Submit a single cursor or a full cursor set to the site for moderator review. Reference keyboard Keyboard Shortcuts Use common keyboard shortcuts for undo, redo, copy, paste, movement, panning, and cancellation. history Version History Review editor release notes and recent workflow changes. help Troubleshooting Fix common editor issues with drawing, selections, importing, exporting, and local drafts. search_off No matching documentation found Try searching for other tools, keywords, or shortcuts.
Start Here
The editor is built for pixel cursor work: draw small artwork, make selections, manage frames, set the hotspot, then export a cursor file. These pages cover the normal path first and keep the advanced options close by when you need them.
Start
Build
Finish
Reference
Try searching for other tools, keywords, or shortcuts.