New blank cursors start at 64 x 64 by default. You can add standard or custom square sizes from 32px through 256px. A cursor project can keep separate artwork at several sizes so Windows can choose the sharpest resolution for the current display scale.

Multi-Size Cursors & Shelf

The vertical Size Shelf docked directly next to the canvas provides immediate navigation and management controls for all active resolutions in your cursor:

You don't have to make multiple sizes

Multi-size is optional. When you submit a cursor to the site, our pipeline automatically generates the standard smaller sizes by downscaling your artwork — so the simplest workflow is to draw your cursor at the largest size you want and let the site fill in the rest. Use the Size Shelf below only when you want to hand-tune a specific size (e.g. crisp pixel-art at 32×32) instead of an automatic downscale.

Multi-size shelf and Add Multi-Size panel interface
Add Multi-Size Button

Located at the top of the shelf. Click the + button to open the "Add Multi-Size" popover panel and define a new canvas resolution for your active cursor.

Active Size Cards

Switch between existing size cards in a single click. Each size keeps its own canvas, layer stack, animation frames, and hotspot coordinates. A blue highlight identifies the active size used by the canvas, Live Preview, PNG backup, and the default choice in Base64 CSS export.

Delete Active Size

Located at the bottom of the shelf. Click the trash can to permanently remove the highlighted size card, including all of its layers and animation frames. Export a PNG backup first if you may need that artwork later.

Sizes Used on Websites

Windows downloads and website CSS have different size rules. A downloaded .cur can contain every size you drew, including 256px. Browser cursor images are limited to 128px in the editor's Live Preview and Base64 CSS workflow for reliable web use.

  • Live Preview: Uses the active size. Artwork larger than 128px is temporarily scaled to 128px, and its hotspot is scaled proportionally. Your saved artwork is not changed.
  • Get Base64 CSS Code: Lets you choose one web size per generated stylesheet. If that exact size exists on the shelf, its hand-drawn pixels are used directly. Otherwise the editor scales the source artwork to the chosen size.
  • Hand-tuned sizes: Add and redraw a smaller size when you want deliberate pixel placement instead of a resized version—especially for crisp 32px or 48px pixel art.

Add Multi-Size Settings Panel

The Add Multi-Size popover configures how the editor instantiates and populates your new canvas size card:

Preset Size Selection

Pick from standard, optimized cursor resolutions (32x32, 48x48, 64x64, 72x72, 96x96, 128x128, 256x256 px). Standard Windows cursors are typically designed at 32x32 and 48x48 px, while high-DPI displays scale up to 96px and above.

Custom Size Input

Choose Custom, then enter any integer value between 32 and 256 to define a specialized drawing canvas outside the standard presets. The editor uses that custom value when creating the new size, whether you start blank or resize the current artwork.

Start With Options

Choose the starting content for the new size:

  • Resize current: Automatically copies your active size's pixel layers and resizes them to fit the new dimensions.
  • Blank: Creates a completely empty, transparent layer so you can paint the new resolution from scratch.
Method Dropdown

Only active when "Resize current" is selected. Configures the scaling algorithm:

  • Smooth (Lanczos): Best for photographic blends, smooth gradients, and soft silhouettes to prevent jaggy scaling.
  • Crisp (Nearest-Neighbor): Highly recommended for pure pixel art, preserving razor-sharp edges, solid fills, and authentic retro pixel squares without any blur.

Hotspot Registration

The Hotspot defines the precise click registration point of your cursor (e.g. the exact pixel that triggers a click in the operating system):

Set by Click

Activate the hotspot tool, then click the exact target pixel on the drawing canvas. The canvas switches to a dedicated crosshair picker while hotspot picking is armed. The chosen coordinate is applied to every animation frame of the active size so the pointer does not jump between frames. Crosshairs typically use the center, while arrows use the tip.

Reset to Preset

Resets the hotspot to 0, 0 on every animation frame of the active size. Use Set by Click afterward if the cursor's click point belongs somewhere else.